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KILLER WOLF'S PROFILE

When you're bound by your own convictions, a discipline can be your addiction.

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What are you thinking about? (game development edition)

Luota'esht sounds much better than Silvanestri for the ancient name of a common fantasy rpg species, but then again I might be biased.




What are you thinking about right now?

Facesforce - From my youthful misadventures, I can give you two tips about not paying for hotels, and I actually used the second one of these in Orlando before.

1)Find a place open 24 hours, and use that parking lot. When I was living out of my car, I found that walmarts were pretty good for this. You don't have to worry about security coming by and rousting you at three in the morning. Still, I only ever let myself sleep for a couple of hours at a time, and still made a point of actually going into the store to get something so I had a receipt to show I was a customer and had every right to be in the lot. (I was around 19-20ish at the time, so the rationalizing seemed fine to me) Of course, I stopped doing this after one night when I heard a case of child abuse unfolding two spaces over and truncated it in just about the most irresponsible way possible. (I actually posted it back on GW, I'll have to see if I still have a copy, or if I'll have to type it out again.)

2)This one takes some self confidence, and a bit of acting skill wouldn't kill you. It actually came to me when I found myself suddenly homeless after a heated argument with the young woman I had been living with. You park in a hotel parking lot, you make sure you look presentable enough for whatever place you are attempting this at, and walk right in like you belong there. You go up to the front desk, even late at night there should be someone around, and you ask if someone has checked in yet. You make up a name, not something stupidly outlandish, and not something ridiculously common, for obvious reasons. You make sure that you look sincerely confused and worried when they tell you that they have no guest by that name. Ask if there was a message left for you, because you were supposed to meet this person there. Start to get a little upset, visibly when they tell you no. Verify the name of the hotel, and ask one more time if they're sure the person hasn't checked in. Bring up that they asked you to meet them there at a time, possibly a time in advance of the actual time. If you have done everything right, and you look sincere enough, the clerk will probably suggest that you could wait in the lobby. From experience, you can get a few hours this way, or at least up to the shift change. Of course you can't just pick a couch and pass out immediately, you sort of need to be alert for that first hour or so, constantly checking the clock/your phone. Gradually though, you start to sink into the upholstery a little bit, you catch yourself dozing, when you pop back up, make sure to check the phone/clock again. Eventually, you can just fall asleep naturally and stay that way for a while.

That said, it is still just easier to plan your trips ahead, book a hotel online, and pay a reduced rate. That's what I do now =)

What are you thinking about right now?

I've had a lot of free time the last couple of evenings, and I've had great intentions of working on some of my projects, and maybe even starting a new one, but every time I go to open an editor my focus just drains right out of me. Right now I feel about as creative as a cinder block with a learning disability.

Deus Ex Style Social Interactions in RPG maker

The original Deus Ex is pretty much my favorite gaming experience ever, so naturally I've tried to shoehorn some DE elements into just about every game I've made. The conversation battles from HR are no exception to this.

These "conversation battles" are easy to boil down to basic principles. The characters have an approach that they are weak too. Reason here, press here, get defensive here, refocus here and you win. Think of the enemy's resolve against whatever you are trying to convince them to do/tell you as a number, like hp. Using the right approach reduces that number. Using the PERFECT approach reduces it even more. Screwing up either doesn't change it, or adds to it. This way you can get a couple of wrong choices, but still pull it off if you pick up a couple of perfect answers.

I find it easier to manage npc reactions to the player via event pages. Have a variable for each alterable NPC's opinion of the player. Make multiple copies of the event page with the different opinion thresholds as the trigger, and put whatever content you want in the events.

Whatchu Workin' On? Tell us!

Trying to get started on my Kino Mutai Bot for the battledrome thing - so far, it is slow going:

RMN Battledome! Round Two!

I'd call Bajiquan, since I've done a little work with that style before, and my native JKD is already taken, but instead I'll go oddball.

Kino Mutai Chip for the Wolf.

MEGAUPLOAD HAS BEEN SHUT DOWN BY THE FEDS

To quote Bob Page: "Of course they're desperate. They can smell their deaths, and the sound they'll make rattling their cages will serve as a warning to the rest."

Those aspects in gaming you've always wondered about?

author=Melkino
- Why can't I destroy a locked door with a powerful explosive or spell instead of finding a silly key?


Play a mage in Arcanum.

What are you thinking about right now?

I could bring up some of my background and explain why your story seems a little off to me, but there isn't much point to it. You're either telling the truth, or not, and you're the only one who knows for sure.

Leaving that aside, "Fight like hell" can be great advice, but the best way to win a fight is not to get into it in the first place. It is better to be aware of one's surroundings, and to make sure to project the image that you are not an easy target. Body language can go a long way toward helping to keep a person safe.

What are you thinking about right now?

I was starting to feel bored with the guitar, even with my altered tunings and chord shapes, but then I had a happy accident. I bumped one of my tuning pegs pretty bad, and instead of trying to tune it back, I just randomly twisted it a couple of times in either direction and then tried to play around with the tones it produces.

Started writing a new song called "Cacophony" to showcase the soundscape this procedure resulted in.